Hello again. We love playing. We love
playing with project names. Remember Dogwaffle v8?
Broomhead, Oh Sassy? How about v7, Carrot Juice,
or Hobs and Jills? The fun part about these is
that you can research the meanings online. Who
would have thought that discovering digital
painting would lead to little ferrets or a healthy
drink?
Rigid2 transform: above - original; below
- post processed with Irfanview
We also love numbers. Now, 8.2 is an evolution,
namely into using the GPU, into more
multi-threading, more performance, and less plugin
architecture for some filters when it makes sense,
when it helps performance. Perhaps most
significantly, 8.2 is also about Windows 8. We're
developing and testing under Windows 8, we're also
making sure it still runs well under Windows 7. It
looks like it's also going to run under Windows
Vista, at the moment. However, no go for Windows
XP. If you'll want to join this ride, it'll be a
good idea to get a PC with 4 GB or RAM or more,
and Windows 7 or higher.
Mars: rendered in Project
Dogwaffle 8.2 (pre-release)
We think 8.2 is
pretty nifty. It's tempting for us to call it 9.0,
but oh well. Next time. This will remain a free
update for those who already have 8.x: If you have
PD Artist 8.0, or PD Howler 8.1/8.0, you'll be
receiving information about this update when
released. It's coming soon. If you don't have v8
yet, what are you waiting for? A takeover by
Microsoft, with free give-away?
Well, we can dream. In the meantime, here's a
bunch of videos for your enjoyment, with music by
Dan RItchie himself, as well as Mike Hutchens,
Jose Luis Suazo and DJ d'Artagnan. More are
coming.
This is newsletter number fifty, which happens to
rhyme well with nifty. The nifty-fifty is
therefore going to focus on what's nifty in
version 8.2, especially some of the new images of
rendered terrains that were done with GPU
lighting, anti-aliasing and lots of love.
The big focus in this
collection is the improved lighting with GPU
usage, and antialiasing and more. Think of using
such 3D elements as starting points that you'd
finish p with particle brushes in foreground for
additional lush foliage, and lens flares in
background, stars and planets and interstellar
dust and clouds, whatever your imagination
requires.
Here are two new
tutorials to use
Dogwaffle with Anim8or.
The audio quality is a
little different, I was
using the microphone
that's built into the
laptop, while travelling
in Europe. After a
little audio post work
it proved to be usable
though, I think.
--- Dimple dots in alpha
channel as transparency
holes
--- Pre-multiplying
Alpha to remove glow
along selection borders:
this technique doesn't
apply just for use with
Anim8or - it's great for
any images that are to
be shown against
transparent background,
even when used as custom
brush back in PD Pro.
Similar moves have been implemented
for version 7, where the PD Pro 7
Artist for example is at $39 now.
Even better though, we're running a
special price on that latter version
at just $19.
PD Pro v6
promotion - again!
A bunch
of new wafflers discovered PD Pro 6 in
December. We've decided to re-instate the
special promo, offering version 6 of the
Howler edition at just $10 or thereabouts.
Check our sales pages for current details.
Get ready for GPU accelerated v8.2 - coming
soon! Consider upgrading with a discount
coupon from the earlier version. If you have
an earlier version but misplaced your
discount coupon, just email us for a new
one. The recent price reductions will make
it even more affordable to upgrade!
The Ultimate Teaser: PD Pro 5
Free!
Dan is offering a special treat: PD Pro v5
for free. For a limited time? The future
will tell. If you want to help Dan get some
hand warmers and food while coding along for
v8.2, please consider purchasing it for $5.
But really, either way, it's yours for next
to nothing.
(pst: insider tip --- see also if the
1/2-off promo for version 8 is still
there as well!)
Can
you Help Spread the Word?
Please help spread the word about Project
Dogwaffle and related tools by forwarding or
reposting, or simply writing a quick blurb on
Twitter, Facebook, Google+ and other forums
and social media.
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