This
is the EULA (End User License Agreement) for Project Dogwaffle. Please
read it. It describes the conditions under which you may use Project
Dogwaffle.
Disclaimers
While we go to great length to ensure that our software operates
smoothly and without problem,
it is impossible to guarantee complete, bug free operation in a system
as complex as modern computer architectures. It is possible that this
software may not be 100% free of bugs. You should have mostly great
experiences
with it, but on occasion, your computer, your copy of Windows, your
antivirus, your actions, or our software, may interfere. It may crash
the software. Howler supports multi-threaded modules, GDI+, SSE2, MMX,
.Net Framework,
COM, the GPU and has over 10,000 controls and more than half a million
lines of code developed over 18 years... This is not a simple bit of
code. Mistakes may be made and limits may be reached.
Therefore,
no warranties whatsoever are intended, neither expressed or implied,
nothing
of the sort is hereby given for anything provided by Project Dogwaffle,
Howler, or TheBest3D.com, Daniel Ritchie or Phillip Staiger. All
software is supplied as is, for use only as intended and at your own
risk, without any
accompanying guarantee, whether expressly mentioned, implied or assumed
by anyone. The user assumes all responsibility for damages resulting
from the use of the software, including anything imaginable and in fact
even anything
not imaginable, whether in the past, present or future.
End User License Agreement (EULA)
This describes your rights with the handling and use of the software.
The software is also known as PD Howler
or simply Howler, or PD Artist, or PD Particles, and is built on and
derived from Project Dogwaffle, by Dan Ritchie. The legal owner and
copyright holder of the software can be contacted at squirreldome.com or
thebest3d.com/dogwaffle/about.
The software license is a family license. In other words, you can use it, the kids can use it, and the
dog can use it, but the neighbor dog can't use it, within limitations as described below.
This software is licensed to
you, not sold with transfer of legal copyright ownership. We give
permission for you, a human being residing on planet Earth to use it for
painting, animating,
file conversions and a variety of related activities for which this
software was intended to be used. We allow you to do so not just on one
particular computer. If you own several computers, feel free to install
on several
computers that you legally own and intend to keep owning. For example,
you may have a desktop and a laptop at home. You may install on either,
or both. If you presently own computers that you are preparing for
selling to others,
you may not install the software on those computers. If you wish to
distribute the software with the computers you resell, you will want to
obtain a re-seller license agreement, so please contact us. With regards
to this regular
end user license agreement, you may not leave the software on a computer
that you currently own if within 3 years you intend to sell the
computer to somebody else. If you do, you must uninstall the software
from such computer
before handing the sold computer over to the new owner.
The software is licensed to you for perpetual use. We do not however guarantee or promise to support it for eternity.
The
software is provided as is,
without warranties or promises of proper and intended functioning, nor
of merchantability. It also comes already activated. No activation is
needed. If there is no serial number or activation key, it's because
none is needed.
You are not allowed to install it on other people's computers, unless
those other people are in the immediate family and under the age of
21.
If you wish to deploy Project Dogwaffle on a group of computers or on
a network, such as for school lab deployment, this requires a site license. Please contact us at http://thebest3d.com/about
You
are the licensee of this product, not the owner of the
code. As such, you are expect to safeguard the software from fraudulent
use by others. Do not distribute copies of it or its installers, or
resell this product. This includes not posting it on publicly accessible
sites, forums
and other storage systems, such as the cloud, shared folders or pirate
bays, or file-sharing.
We
have free version of our software, if you can't afford our very low
pricing model, don't hesitate to please
ask us for assistance. We can point you to a legitimate free version. It
may not be the very latest but it is great nonetheless and probably
rich enough in features that it may take you months or years to explore
all of its
features.
When you buy a license, you buy only the right to use
it in the way it was intended. You may create artwork or create
animations, images, brushes, and save them, and use the created artwork
in personal and
commercial ways. For example, you may sell for profit the artwork that
you created with it, as long as it is significantly different from the
resources (such as textures and brush images) that were used to make the
artwork
and that came with the software.
Examples: you may find cartoon
images of 3D rendered brush images. You may not redistribute these
without first obtaining written permission from the author or copyright
owners. You
may however use them in your own artwork, and sell or redistribute that,
as long as the original artwork can not be simply or easily separated
back out of your artwork. In essence: do not redistribute the assets
that came
with the software. But feel free to use the assets in legitimate
creation of new artwork that is significantly different from the assets.
This
shouldn't be difficult. But in case of doubt, contact us and ask. We
are
here to help you use the software in the intended ways when possible. We
like to make the software work for our own gratification too, and we
are interested in hearing from you both when you have some happy moments
with it
you wish to share, such as showing artwork that is work in progress or
finished, as well as when you run into problems and unexpected behavior.
Please don't hesitate to let us know if you're happy with it. Ditto
when you're
not happy or frustrated or feel like you've lost time and money over it.
We'd like to know how we can make it better.