Rendered in Puppy Ray:
our new videos in our YouTube
Here is a list of the most important new
features added with version 9.0
- There is now a new
Side-By-Side comparison option for filters,
where appropriate.For example, when using the
Gaussian blur filter, enabling side-by-side will
prevent the effect on the left half of the image
while showing it in effect on thr right half.
This allows for side-by-side comparison of the
filter's before-and-after effect.
- Puppy ray is a new
ray tracer with soft shadows, global
illumination, high quality antialiasing, and
Update: unfortunately, at
the moment, Puppy ray will not run under
Windows XP) Good
have fixed this problem.
- Puppy ray presently
supports rendering height maps.
- The "Allow custom brush
transforms" option now has a button on the
context strip for easy access.
- faster switching between
different media, startup, and various functions.
- Improved international
support... use of "," decimal separator support.
- Loading brush images no
longer defaults to Targa only.
- The paper panel now has a
"more papers..." option.
- The brush keyframer now has
a linear interpolation option.
- We have increasingly less
usage of .net framework for those who don't want
to use it.
- The countdown filter now
uses a more standard colorbars and real-time
- There's a new particle
gravity filter that can render some interesting
spinning glows and flares.
- sizing the layers panel
works more smoothly.
- Orbicles can be scaled
interactively on its preview pane.
- previously telescoping the
info panel didn't refresh the info until you
moved the pointer over the main image, which was
- Copy/paste for rotoscoping.
- Starry night and Animated
flares and glows is integrated into one filter,
and updated with more speed and real-time
- Some speed improvements to
graphics halftone filter.
- You can now load only a
portion of an AVI file if desired.
- Loading AVI's no longer
continues to load frames if the animation cannot
- It is now possible not only
to load a dwa animation as a swap image, but now
you can load dwa's and avi's into a swap image
or the alpha selection.
- It should be much safer to
run multiple instances of the program now.
Previously, plugins were not aware of which
instance of the program to communicate
with. This was a limitation of COM.
There are now less plugins, and most of them
non-critical to daily use.
- Much faster pasting into an
- fixed bug in the
timeline/merge with swap. Merged with the
blue channel duplicated into the green channel.
- Added Oilify Kuwahura/SNN
filters to the timeline.
- There are some new color
sets for the GUI
- Making an image seamless
can now be applied to an animation, provided the
'keep original size' button is checked.
- General, cosmetic and
- Use of .net framework is
reduced significantly. .net framework 4 is
not supported by Wine on Linux, thus we are
further minimizing our use of it.
- Howler 9 now also includes
a collection of 3D Toon Sticker Images in PNG
format or other, to use as custom stamp brushes.
Internalized: (these used to be external
filters, .exe files acting as plugins.)
- Brush keyframer (New linear
- non-photo-blue frame
cleanup tool and single frame blue cleanup tool.
- store image copy/store
brush as image/load to store... internalized and
- Patterns (loads faster)
- Paint on alpha (No window,
uses less screen space)
- Raw loader
- Error diffuse
- YUv and YIQ color charts
- RYB color picker
- RYB color ranges
- Palette color picker
- Premultiply correction /
- Premultiply correction for
- Time Shift RGB
- Hexidecimal color tool
- Dogwaffle color picker
- Graphic Halftone (Faster)
- Woodgrain filter (Realtime
- Countdown filter (more
standard colorbars, realtime preview)
- Starry night filter
(Faster, realtime preview, enhanced)
- Animated glows and flares
(combined into Starry night)
- AviToAnimation (faster/uses
less memory/bug fixes)
- All clipboard functions.
- Store Alpha
GPU'd - Filters that are now GPU-accelerated
- Zoom blur
- Mystic vision/dark vision.
- Fixed a 'chromatic
aberration' bug in frame sequence loading.
- Improved support for
running under Linux and Mac using Wine.
- cosmetic fix on the browser
- Miles of fixes and speed
- Separate fork for the
Browser because the timosoft control is not
API - for developers who want to port their apps
- Internally speaking, we've
added a GDI+ layer for rendering with GDI+ into
an image. This will likely be very useful
in the future. We are currently using it
to internalize some of our plugins that made use
of GDI+ under the .net framework.
- We've added several
additional internal API's that should come in
very handy over coming versions...
- An AVI and DWA file
- a Keyframming Class
Contact us if you're a programmer. Even
if you're just at the beginning level, perhaps a
student in computer sciences, and want to learn Lua
scripting, VB programming, or Delphi and other
development systems. You can create your programs as
usual and make them 'talk' to Dogwaffle. Dogwaffle
can be a platform for your visual FX development. See
the SDK info
New in PD Pro 9:
toon brushes by Michel
Look for our
by Dan Ritchie
author of Project Dogwaffle
you like the music on our video
music, perfect for meditation and finding peace with
mother nature while exploring the inner artist, by
More free samples here
and more available on
iTunes and CD Baby!
of the Moment: