The Dogwaffler of the Moment (DOTM) - our sporadic newsletter about PD Howler and PD Artist.




  

    
#202 - Happy New Year, and Welcome to Material Properties!   

     





For full newsletters please look here:  https://www.thebest3d.com/dogwaffle/newsletter

 
 
Hello again!
   
There have been just a few updates to Howler but some of it may prove significant to your workflow. Hope you like it.

The latest build as of this writing January 1st is build #87 for PD Howler 2024.


We had double-loading added back in November, and then a few more things in recent days:

https://www.thebest3d.com/2024/index.html#news




Half-tone Painting (new FX brush setting)

This was added in early/mid December. It's a new FX option in Brush settings. Currently applies to brush strokes in paint tool with custom brushes, and with the Linear tool for straight lines.

Here you will find a brief intro tutorial on the halftone painting FX:

https://www.thebest3d.com/2024/tutorials/index.html

Interesting effects creates with halftone brush FX, then using the result as elevation map:








The big one: 
Material Properties in Geometry Viewer


You may have seen some recent tutorials where we tinker with some of the PBR settings to alter the appearance on 3D rendering, such as for giving it more metallic appearance, reflecting the spherical environment map, or giving it more roughness, dispersing that reflection.

Now we have a GUI for that, or at least some of that. You will find a new option in the geometry renderer, that opens a material properties interface.




You can only access it after you've loaded an OBJ object. So, try for example with one of the items in the tTest collection, such as the little dragon. Also be sure to enable one eof the environments, such as one with dirt-brown colors at bottom and blue-sky colors above





Then you can access the Material Properties:



The materials found in the .mtl files will be list to the left. They don't currently show their names, just Material 1, Material 2 etc... if there are more.


Note that it may change the appearance of the current render if you click the  Material. Some of the items on the right size seem to be reset. Might be a bug, we'll see.

You can then make changes to the various items shown:


Here are a few renditions of the same little dragon:




More is needed to make this a really complete solution, but we hope this can already help you in your visual explorations.


Time to upgrade to v17 - Howler 2024 ?

If you haven't upgraded to Howler 2024 yet, use your discount coupon for 50% off the regular price, or if you order before January 8, get it even cheaper: to ring in the new year, we're offering PD Howler 2024 at just $24 for a limited time, for the first week of January. No discount code needed, this discount is automagic when you order here:

https://www.thebest3d.com/sales

If you catch it early enough it might even still be at the $19 year-end special promo.


Happy New Year, and thanks for helping out by spreading the word on your social media. If you want to tell your friends, fellow artists and fans about Howler 2024's newsletter, please send them to https://www.thebest3d.com/dogwaffle/newsletter


    

Reminder: videos and tutorials on YouTube



Stay up to date on new features here:

    https://www.youtube.com/pdhowler
 

We wish you a safe and healthy Happy New Year -
And thank you again for waffling and howling!!

Team Dogwaffle
https://www.pdhowler.com
https://www.thebest3d.com

 

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