Store
Image:
|
Put a
snapshot of the current
image into a holding area in memory to quickly
use later

|


|
Plugins &
Add-ons for PD Particles
|
The
latest version of PD Particles is v1.2
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Night
for Day
This is a free add-on for users of PD
Particles 1.2:
and
save it into the folder where you installed PD
Particles (By default
that's C:\Program Files\PD
Particles). You can then use the filter from
within the Filters
tab in the plugins panel
|
Sepia
filter
This is a free add-on for users of PD
Particles 1.2:
and save it into the folder where you
installed PD
Particles (By default that's C:\Program
Files\PD
Particles). You can then use the Sepia filter
from within the Filters
tab in the plugins panel
|
An
update
for the Max Sharpen filter
If you got PD Particles 1.1 installed,
you may want
to grab this little update for the new Max
Sharpen filter. It adds a
user interface with more options:
and save it into the folder where PD
Particles was
installed on your system. (By default that's
C:\Program Files\PD
Particles).

|
a Free
collection of Plugins for PD Particles 1:
CoolTools
#1 for PD Particles
This is a
collection
of several free tools for PD Particles, found
also in PD Pro. They are:
- Store Image
(aka
'Store Buffer')
- Store Alpha
- Paint on
Alpha
- Grow Alpha
- Shrink
Alpha
free
download: CoolToolsforPDParticles.zip
[size:
46 KB]
Installation
and
Usage:
Right-click and save the zip file to your
desktop or MyDocuments.
Extract the files. They will appear in a
subfolder named
'CoolToolsforPDParticles'. Open that subfolder
and run the file named
'pdparticles_cooltools1.exe'
Please report any problems to Philip
Short
Description of CoolTools #1
>
Store
Image
When you use the 'Store Image' tool, it grabs a
snapshot of the current
image (RGB only, does not include Alpha) and keeps
it handy in memory
for quick re-use. You can use Store Image again and
again, whenever
it's a good idea to grab a snapshot. You can then
click the thumbnail
of the shown stored image in order to overlay it
back over the current
image buffer.
If you click the Functions button, a menu appears
with other options.
Replace buffer is useful when you want to switch to
an image of
different size.
Overlay is the same as what you get when clicking
the thumbnail. It
puts the stored image on top of the current image.
You can also do other things like adding just one of
the channels, such
as the red channel. You can also use any of the RGB
channels and load
it as a greyscale
|
>
Store Alpha
Storing the
alpha
channel is similar to storing the image. This tool
offers additional features, including the ability to
touch up and paint
and smudge on the greyscale stored image.
The default stored view of the alpha channel is
reduced in size and
only shows 4 options: Replace, Add, Subtract and
Invert. You can
however resize the stored view window. It will
reveal additional
options, including a simple paint brush and a
smudge tool. You
can also grab the current alpha channel or grab the
current image,
converted to greyscale, and make that the stored
version.
|
>
Paint on Alpha
When using
this
tool, the current Alpha channel image is shown
instead
of the main buffer's image. You can then start
painting on it. It makes
sense to use black and white and grey colors but
it's possible to use
color too. Ultimately, the image will be converted
back to a greyscale
and loaded as the current alpha.

This tool can be useful when you want to do such
things like carving a
hole into the image through its alpha channel by
turning that 'hole'
transparent. This is for 3D users creating images to
be mapped onto
billboard polygons, for example.
|
>
Grow
Alpha
The purpose
of this
tool is to slightly grow the alpha channel region.
For example, if there's a selection along a thin
line, you can make
that selection thicker by expanding it with this
tool.
stored alpha
after
sequential
applications of 'Grow Alpha'
This is useful in combination with the stored alpha
tool. You could use
it for example to create a neon lighting around a
drawn shape: Transfer
the image to stored alpha, then grow the alpha (and
optionally store
it), then paint the bright neon color into the
enlarged selection, then
replace the alpha with the stored original, and
paint the central color.

click to enlarge
You can also
use tools
from
the Alpha menu of PD Particles, such as 'Blur
Alpha'. When you store
such blurred alpha masks, you can use that for
nice hazy neon tube
lighting effects.
|
>
Shrink Alpha
Shrinking the
alpha
is the opposite of Growing the alpha.
|
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