Brush Settings Panel
| There are many, many brush settings in PD Pro, and with the ability to create your own, it will be helpful to have a good understanding of the brush settings panel. | |
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three brush types, the AA pen, Internal brushes, and Custom brushes, covered
in the section on brush types. You can
switch between brush types freely, and most features are supported for each
type. There are three tabs on the panel that encapsulate various categories of functions. The main tab contains settings that directly effect the rendering of all types of brushes. The Custom tab offers tools that are useful for working with custom brushes. The PostFX tab contains a set of post process effects that can be used with custom brushes
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Anti-aliasing
There are two levels of Anti-aliasing, however Low will often be sufficient. In most cases, anti-aliasing is accomplished with bi-linear filtering, a technique the samples values anywhere in between pixels. The downside of bi-linear filtering, is that it only uses one sample for every pixel, and in the case of downsizing an image, this can still lead to aliasing artifacts. The High settings will apply multi-sampling, if the tool supports it. Currently only internal brushes support the High setting. |
A
brush is seen here first without, then with anti-aliasing as it is scaled to
a smaller size. |
Note
that while the scaling of internal brushes can be anti-aliased, the
placement of internal brushes is not anti-aliased. The placement will
always fall on pixel coordinates. This might make the internal
brush look rough, or pixilated compared to the AA pen. Again,
sometimes this is desirable, and sometimes it isn't. That's why you
have a choice of different brush types.
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| Tablet Support
Pressure Opacity will use the pressure from the tablet to alter the opacity of the brush. |
Pressure
will have slightly different effects on each brush type. In the case
of the AA Pen, the size of the brush is smoothly interpolated between
samples, making for a vary smooth effect.
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| Brush Transformations
Random position randomizes the placement of your brush. Random size randomize the size of your brush Random Angle randomizes the angle of your brush Pen angle causes your brush to point in the direction that
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If
you do not have a tablet, scaling the brush based on speed will let you
achieve some similar effects based on the speed that you move your mouse.
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A
brush with Random size applied.
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The
Pen angle setting can be very useful for creating brush strokes that look
like they flow along a path. |
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Color Transforms
Random Sat randomizes the saturation of the brush Random value randomizes the value of the brush Bleed causes your paint color to blend with the colors on screen. Dryout causes your paint to fade out, like you are running out of pigment. |
Random
hue alters the hue component of your brush's color to achieve a variety of
new colors. Colors that are close in hue a called analogous colors,
and they can produce very lovely images. Lower values are preferred,
unless you are going to a phycodelic effect.
Random value alters the value component of your brush's color, with the effect of lightening or darkening it.
Note that these effects will work with every brush type, including custom brushes in either color or matte mode. Use of each of these effects in combination can produce wonderful varieties of colors in your brushes. |
Bleed
is one of the most painterly effects on this tab. It can achieve very
realistic paint like results. A high value is often required to get
the best effect. It should be combined with lower levels of opacity.
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The Custom brush tab contains a number of tools that are useful for working with your custom brush.
![]() Custom brushes can be either full color, or work like a
regular single color brush. The modes are called Color (F1) and Matte(F2). |
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Clicking the 'allow custom brush transforms' lets you apply dynamic effects to a brush like random scale and random rotation from the main tab.
You may not always want to do this. Sometimes you just want to copy an image from one place to another, so you can turn this feature of and off as you need it. |
Also see the section on brush types. |
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This
controls will let you build a new airbrush. The shape is created as a
new custom brush. The new brush will contain no imagery, just a
transparency channel (key). The brush is automatically switched to
matte mode. If you happen to switch to color mode, the brush will
appear to be black because there is no imagery.
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The
brush radius will be set for you with the above control, but if you want to,
you can set it with the slider.The bias control changes the shape of the airbrush. Cell size and density control a cellular effect, which can be useful for simulating bristles in a brush, or for creating unique textures. The invert checkbox reverses the effect of the cells. |
Bias
changes the falloff from the center. You can get a very hot center
that falls off rapidly, then tapers off, or you can get a very bulbous
falloff.
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The PostFX tab lets you apply post process effects to your brush strokes.
You
brush can take on a whole new look with the post process filters.
These filters are applied after you have finished your brush stroke and let
up on the mouse button or tablet. |
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The
'Thick oils' preset is a good example of this effect. |
The
watercolor effects change the opacity of the brush, while giving a dark
outline around their edges. This is similar to the way surface tension
causes paint to build up around the edges of watercolor paint, and dry more
darkly. |
Examples
of opaque and transparent watercolor effects apply to brush strokes.If you do not get dark or bold enough the first time, press Shift-a to repeat the brush stroke. |
The
shadow effect drops a shadow underneath a custom brush.
Offset controls how far the shadow is cast. Blur effects how soft and spread out the shadow is.
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![]() ![]() Examples of a brush dropping a shadow. |
The
model post effect uses the shape defined by the brush stroke to apply a
single color (the primary or secondary color depending on which button you
use) based on a mathematical apply mode.
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The modes here are the same used by the drawing modes.
This can be useful for applying colors based on those modes, but without the
side effect of the color 'building up' like they do with the regular drawing
tools. They will be applied like they were a single color on a layer. The one unique mode here, is the 'Paint on alpha' mode. This tool will let you paint right into the alpha channel. It is used be several presets, like 'blobby' under the paint on alpha menu. |