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Animated Brushes

exploring fun things to do with animated brushes
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Creating a Custom Brush
Dogwaffle has several types of brushes. One category is based on particle systems. Another is a collection of internal brushes using small images from a brush set. Then there's a category of brushes which Dogwaffle calles Custom brushes. They are made of large images, potentially even larger than the image buffer they paint on. And, they can be made of more than one image. If they have 2 or more images loaded, they're called custom animated brushes, also known simply as animated brushes.

There are many ways to make or create an animated brush. Some methods create them from scratch. Other methods create a multi-image or multi-frame brush but they initial frame sequence doesn't appear to change. Still, they are made of  more than 2 frames, hence it's animating across the brush frames when used for painting.

In this tutorial we'll create such animated brushes and apply changes to its frames so as to further turn them into visibly animated brushes.

Creating a Custom brush from the Brush Settings panel
Left-click on the upper-left icon in the tools panel. This opens the Brush settings panel, also known as brush options (keyboard shortcut: 'o' for options)


Click on the 'Custom' tab. This is an area for controlling parameters for the type of custom brshes.



You can create a circularly shaped custom brush image right in there.










Set the Bias to 100 if you don't want the edges to fade from black to grey and to white.

A quick dab with this brush may show a soft grading at the end of the brush stroke.


This is likely due to the default Opacity not being at the max value.


Now we have a cleanand sudden ending:


So far that's just a single-frame brush



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