plain text version here
Press Release - for Immediate Release
Title:
Dan Ritchie announces free video
demos, tutorials for Project Dogwaffle 2.1 Paint and Animation
Santa Clarita, CA - June 10, 2004
- Dan Ritchie, author of the award
winning paint and animation software "Project Dogwaffle", has announced
the availability of several new, free tutorials and video demos.
"There have been many new features added in recent patches and
updates," said
Ritchie. "I wanted to use these videos to give a glimpse of the wealth
of features now
found in Dogwaffle. Plus, it's good to see how Dogwaffle can be used in
conjunction
with other programs, for example when you're doing 3D animations and
need
do add special FX or post work to it. Or if you're using Dogwaffle for
lip-synching your
cartoon characters against a Wave file, an audio track, using the new
Exposure Sheet.
Or also when using images, perhaps saved from other imaging
programs, and combining
them into animated brushes to compose animations with the new
Keyframer."
Project Dogwaffle 2.1 is a feature-rich, very low-cost paint and
animation program for
artists using a PC with Windows 98 or higher. Under development for
over 7 years, it
has grown to contain a complete set of tools from drawing and sketching
with Spline-
interpolated drawing engine (Penny) to fractal particle systems,
animated brushes,
support for image sequences and AVI files, advanced lens flares, Wave
files for audio
track lip-synching, keyframing and Timeline application of filters for
special FX such as
light diffusion, snow/rain, mystic vision, contrast, embossing, blur,
sharpen displacement,
3D wireframe and and much more.
These new
videos in Windows Media 9 format (AVI files) are available
for free
downloading and viewing from
http://www.thebest3d.com/dogwaffle/tuts/2_1tutes
Some of the new video demos
include:
- Fractal Particles for grass and bushes, shrubbery and fireworks, and
more
- The timeline editor to apply filters with varying parameters across
animations
- The Keyframer, to make animations with animated brushes
- the BrushFX plugin for making special effects brushes, great for
space art
- the Exposure Sheet, for shaping the mouth against audio tracks
- Frames, for doing post work and improving CGI rendered output
- Treasure Map, an example of the Stroke player at work to animated
trails
- the Buffer Menu and its many powerful features to rotate, crop,
invert, resample etc... an image or a whole animation
- The SWAP buffer and how to use it for powerful effects
- customizing your Dogwaffle preferences
- Instant 3D wireframe plugins and more
About Dan Ritchie and Squirreldome.com
As a professional 3D animator, Dan Ritchie has always had a need to
produce textures, create uv maps, and do post work on animation frames.
2D painting is a rewarding hobby which he loves to explore with
Dogwaffle.
In addition to enjoying well optimized VB and C code programming,
Dan is also a writer. He recently published his first novel, Silver
Squirrel, and is working on a sequel. For more details about Dan's
work, visit
the home of Silver Squirrel and Project Dogwaffle:
http://www.squirreldome.com
About TheBest3D.com
TheBest3D.com is owned and operated by Philip Staiger of San Diego,
who also is the sales and marketing agent for Dan Ritchie's Project
Dogwaffle.
Philip has many years of working experience in the 3D animation
industry.
There is a free version of Dogwaffle (currently v1.11b) as well as a
commercial
demo and the full version, by download or on CD. Several online stores
and a
few resellers/brokers now offer Project Dogwaffle to the artist
community:
http://www.thebest3d.com/dogwaffle/sales
Media Contacts
Dan Ritchie: email: dan_ritchie @ hotmail.com web:
http://www.squirreldome.com
Philip Staiger: email: dogwaffle @ thebest3d.com web:
http://www.thebest3d.com
Project Dogwaffle Press zone:
http://www.thebest3d.com/dogwaffle/presszone
© Copyright Dan Ritchie 2004. Project Dogwaffle and Silver Squirrel are
trademarks of Dan Ritchie. All other trademarks are the property
of
their respective owners and only used for identification purposes.