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Desert Heat
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In many instances, after you've
rendered an animation with your 3D program, whether it's Carrara,
Bryce, Lightwave, Animation Master or any of the several popular
entry-level or high-end CGI tools, the fun and challenge has just
begun: you may have forgotten to enable lensflares (or the program
doesn't offer them). You may need to enhance color contrast, turn it
into a sunset mood, add cold foggy moisture, or other side effects of
mother nature.
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In this example, DAZ's Carrara 5.1 was used with
one of its numerous pre-defined 3D scenes, namely that of a
desert landscape. The Sun initially didn't have much glare, no lens
flares were present, and most importantly, the air was stagnant.
PD
Pro can be used to add the look of turbulent hot air rising and
distorting the view.
click to enlarge
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So how was this accomplished? And what did we start with? Here's the
original animation:
Notice that the
camera is initially pointed at the Sun above,
and almost immediately starts wandering down to the horizon and then
drifts to the left. It would be good to have a few seconds of
additional still camera view before the move down starts. It would also
be good to extend the final view with another second or two, i.e. 60
more frames of the last view's frame, before we start adding lens
flares, turbulence and such.
click to enlarge
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Got a Mac? You can run
Project
Dogwaffle and many other Windows-only softwares if you have a Windows
installation CD, with Parallels Destop for Mac


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>>> Coming Soon: an 8-step tutorial on how to do this easily
with PD Pro 4.1
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