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PD Pro 4 :
Update Patches |
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This information shows what's
been added in recent free update patches
for v4. These patches are cumulative: you don't have to apply them all,
just the most recent one. The latest gets you the greatest: the changes
and improvements from prior
patches are also included with it.
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The most recent
update patch is:
4.1
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What's
new in 4.1 ? New! |
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animated clouds,
& shadow visions
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Hello wafflers! We're very pleased to
announce a great new release, an update for Project Dogwaffle
Professional 4.0 - the all new PD Pro 4.1
This is a fairly major update, hence the semi-major revision number
(.1) instead of a continuation of recent sub-release numbers (it would
have been 4.0d).
Here's an easy way to put the essence and spirit of this release into
perspective:
Beyond
Digital Painting!
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PD
Pro 4.1 has a new lens flare editor.
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Lens elements are
rendered in a new high quality anti aliasing routine.
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There's now a set of
tools for automating the process of setting up complex new effects
easily and effectively.
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There are new
possibilities, including the ability to animate lens flares on the
timeline.
More about animated
lens flares > here
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Skys can now be animated.
- You have control over the speed of the clouds and
their fractal noise function. More details > here
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Bristle Brushes: new Presets and Size
control slider

While we've
had “real” bristle brushes as part of our particle system for ages,
we've added entries for them in the preset menu and linked them to the
size slider.
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Waving tall grass in the breeze
There's
also a version of the popular “wave in breeze” Lua script
integrated into the timeline. You can use it to make tall grass
wave left to right as if there's wind blowing.
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more
details here :
>
anim breeze
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Miscellaneous
There's
a new filter
to create realistic woodcut engraved images. There's also a new duotone
filter.
Timeline enhancements include
new dark diffusion (which has a cartoonifying effect), and shadow
vision,
and transition by alpha filters, as well as animatable lens flares.
Classic features have also been brushed
off, such as the mystic vision filter having a higher quality setting.
Perlin noise has new parameters, and there's a color version of perlin
noise.
Plus you can create
custom
transitions by defining them with a bitmap image.
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the woodcut filter:

The latest version of the woodcut filter offers up to
three levels of 'chiseling depths', yielding different colors.
1 level:

2 levels:

3 levels:

This final woodcut print also has a paper texture showing:

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Here's another perspective on all this, and a bunch of mini
tutorials:
- animated
skies - add realistic (or cool and funky) animated backgrounds to
your presentations and slideshows, 3D animations and multimedia
projects. PD Pro's Sky filter now sports an 'Animate' button, in which
you can set the speed at which they move. You can also change their
'altitude' (z-speed) in fractal space, making them easily look like
they change shapes. You can also fade the clouds in, or out.
- age
decrementing on particle brushes: make roots, branches and twiggs
now looking even more realistic: As you're painting with the particle
brushes, the generations of particles are getting older and older, and
the size is accordingly reduced, as well as their lifespan. WHat starts
as a thick and tall trunk turns into medium sized branches and
eventuallyt into tiny twiggs.
- animated Swap
buffer: The Timeline editor has always had a set of filters for
displacing the frames of your animation by the image containined in the
Swap buffer. Now you can go beyond a static displacement map: you can
select a Dogwaffle animation file (*.dwa) to serve as an animated Swap
buffer source. Thus, any animation can be used as animated displacement
map. In fact, any filters that use the Swap buffer, including the 20 or
so 'Combine with Swap' filters, can use the animated swap buffer now!
The possibilities are amazing!
- Animated Lens
Flares(!) This one is for the community of 3D animators who want to
render an animation of their 3D scenes in front of a background scene
with skies, and add a bright sun with lens flare reflections. You can
control the position, intensity, and very intricate details of the
lensflares. There is also a large number of pre-defined samples, making
it very easy for the novice user to quickly get professional results in
just a few clicks.
- Animated Dark
Diffusion: a counterpart to the Light
diffusion filter, this one causes a darkening around dark areas. It can
be a great use for text that you want to give some depth to, as if it
'casts' its dark presence to the surrounding environment. It's also
useful for some Toon-like shader effects.
- Animated Shadow
Vision: the counter part to the
Mystic vision filter, which sort of combines the zoom blur with the
Light diffusion effect, causing a zoom blur only on the bright pixels
in the image, this new filter 'casts' dark rays, using the dark pixels
found in the image. It can be useful to very easily create the
impression of volumetric clouds under the dark clouds of an animated
sky system.
- The Woodcut filter:
ever seen a black on white print from a woodcut? Ever wondered what a
woodcut of your own portrait or favorite pet might look like? This new
filter will easily create such an effect.
- Using Alpha to fade
between animations: you can now
load an animation in the main buffer as usual, and another as the swap
buffer animation (from .dwa file), and use the Alpha channel to blend
or fade the two frame for frame. Essentially this can be used to
myriads of fun effects that combine one video with another, perhaps
with a mask looking like a keyhole, or binoculars, but where either
'channel' is animated.
- New presets for
advanced media: we have received
contributions from various users of Projct DOgwaffle and are including
them with this release or with more free downloads to come in the
freebies area. Thanks to anyone who contributed, you're the best!
- Animated Waving
in the breeze - or strong winds: load an image into the custom
brush, or generate somehting new with particle brushes, such as tall
grass or a bush, and use this new filter in the animated Timeline's new
'Brush' secgtion to transform it in a motion swaying left to right as
if animated by a breeze, or by strong winds.
and a few more goodies.
Ready for updating? If you have version 4.0, this is a free
update:
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What
was new in PD
Pro 4.0c ? |
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- Large addressing:
PD Pro was built with large
addressing flags to enable working with very large images. Note: 32-bit
Windows programs can address a max of 2 GB. That doesn't
mean they'll be able to allocate that much memory from the
system. Certain versions of Windows (XP Pro) can be patched to
address 3 GB if the software is compiled to support
it. Under 64 bit windows, we should be able to address
the full 4 GB space that 32 bit addressing allows.
- Marching Ants
visibility along selection boundaries
can be toggled on/off. This can be useful for clarity in identifyling
what's been selected (e.g. after a magic wand use on very noisy
imagery). It can also significantly speed up the work process. This is
a feature for pro users who work faster than they think: If PD Pro is
in your blood, and you know what you're doing even when you don't see
it onscreen, then this is for you.
- fixed a bug in the Feather
plugin
If you missed the
earlier patches, don't worry: The enhancements from prior patches (4.0a
and 4.0b) are also included in 4.0c
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What
was new in PD
Pro 4.0b ?
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(click
to enlarge)

creating
a color palette from
the colors found in the image buffer is now more powerful
(click
to enlarge)

Brightness
control in Snowfall
filter of Timeline editor
(click
to enlarge)
When
using the Style named 'Brush', the current brush image is pushed along
the particle system's trails
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What's been Fixed & Improved:
- The Palette
from buffer plugin is now more of a palette arranger, with the
ability to create
spreads. You can also click
to change a single color on the palette plugin.
- 2 additional
filters are now explicitly multithreaded
and should run even faster on multi-core systems: Value only contrast, and color
noise.
- Fixed some bugs
on the Animation Timeline's group of filters to 'Composite with Image Sequence':
support for BMP sequence is now more robust and no longer has conflicts with the Undo
system. Cell edge composition lets you recomposite cell edges after doing ink
and paint. (great for cartooning, Anime,...) For one of the filters,
the name was changed to cell edge to reflect its intended use in cell
animation compositing.
Composite
with Sequence - filters in the Timeline editor (click to enlarge)
- The Snowfall
filter now also has a value slider, as a new feature. It lets you change the
brightness of the snow particles. In the past, they were white only,
and hard to see against a bright sky background. Now you can also make
dark raindrops with it (when using high velocity at the same time). You
can also keyframe the brightness and other values for dramatic effects,
such as shockwaves.
- a bug has been
fixed with particle brushes in
'Brush' style. When the image was zoomed
in or out (i.e. different from 100%), the particles would previously
appear at positions different from the mouse pointer. The remapping has
been fixed, so that it's now possible to work with particle brushes in
'Brush' style even while zoomed in.
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What
was new in PD
Pro 4.0a ?
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New:
- Redeye removal
tool as a filter named "Remove red from selected" under the
Photographic filters menu.
- Menu item for
DoggyFX plugin, added under the Filters>Video menu if DoggyFX is
installed.
Fixed/Improved:
- display bug:
Black Horizontal line through the center of the brush image appeared
when using layers on dual-core systems. It usually went away when the
layers were merged but it sometimes stayed as a permanent part of the
image.
- "ChangeDPI"
plugin crashed if the cancel button was selected on the file requester
- Several Brush
Selections didn't update the toolbar:
- ToolTiptext for
Flood Fill says to right click for options
- Typo: Alpha
Settings mispelled on toolbar when Alpha is active
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Legal
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PD Pro and Project Dogwaffle are
trademarks of Dan Ritchie. All other names, trademarks or registered
trademarks mentioned here are the sole property of their respective
owners and only used for identification purposes. No endorsement or
other support is intended or implied.
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