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What's New in PD Pro 4 | |||||||||
visions to simulate volumatric shadows |
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New user centric interface puts more of
PD Pro's power at your fingertips.
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A
new "favorites" list lets you organize your favorite tools in an
easy to use thumbnail browser. Along with more robust media support in version 4, are new ways to pick the ![]() Previously separate media types like internal media, custom media, and particles are now accessible under a single menu. Favorites lets you organize your media into separate folders for separate projects. Now you can use just the tools you like without cluttering up your workspace. |
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![]() the new woodcut filter creates woodcut prints or lithography effects from a photograph in a snap |
Better integration of existing tools, plus dozens of optimizations, tweaks, fixes and improvements requested by users and beta testers.
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Tutorial: Pigment Profiles ![]() |
New pigment profiles for natural color selection. New pigment profiles are much simpler, more flexible, and powerful than color wells, palette mixers, or other schemes used in the past to represent the color of pigments in traditional painting medias. Pigment profiles are fully integrated, along with newly integrated color tools like the Color harmony tool. ![]() Pigment profiles are a new feature that makes it simpler to work like a traditional artist with a more limited, pigment based palette. On a computer, you can choose any of millions of colors, and the temptation can be to choose the color you want instead of one that is consistent with your palette. Pigment profiles allow you to limit the color spectrum in your palette to colors that can be mixed by a handful of colors taken from real world pigments. You can still work in the full color RGB model if you like, or you can switch to an RYB (red, yellow, blue) model, or use color model presets like "Designer gouaches" or "Earthtone pastels" for a more realistic representation of real-world colors. If the selection of presets aren't to you liking, then you can create your own with a profile editor. Pigment profiles are fully integrated. They work with the build in color selection tools, many which have been added in version 4, like the Color harmony panel. It's now possible to pick a complementary or analogous colors the same way a traditional artist would. In the RGB system, complementary color choices are not the same as in the traditional red, yellow, blue color model. The complement of yellow is blue instead of purple, and so on. This one fact by itself can lead to computer art that doesn't look quite right. By allowing a color model that is based on the traditional red, yellow, blue model, it's that much easier to create traditional and natural looking artwork. |
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More speed and flexibility. PD Pro is designed from the ground up to be a realtime painting experience. Technologies like streaming SIMD instructions and aggressive processor cache usage make PD Pro a real screamer. PD Pro 4 is now the first version to integrate a multithreading framework, making it perfect for dual-core systems and ready for future systems with even more (quad-core) processors. Version 4 runs great on the current generation of processors, and future versions will be able to improve dramatically as new multithreaded tools become available. A few filters already are multi-threaded and run about twice as fast now on dual-core systems than they do on single-processor systems. PD Pro detects the number of logical or physical processors available on your system and sets the number of threads accordingly. As new systems are released with even more cores, PD Pro will automatically follow suit with dramatically improved performance. ![]() The File>Settings menu now shows a new 'Threading' button, displaying some of the information detected and used by the threading framework: |
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Legal | PD Pro and Project Dogwaffle are
trademarks of Dan Ritchie. All other names, trademarks or registered
trademarks mentioned here are the sole property of their respective
owners and only used for identification purposes. |
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