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                    Introducing PD Howler 9.5,
                      powered by Project Dogwaffle 
                    
                    
                     
                    Erosion and Shadows and Clouds,... (oh my!) -
                      Realtime 3D Designer in  Howler 9.5 - concept
                      art has gone purely ballistic! 
                     
                  
                  
                  
                  
                  What's New in
                      Howler 9.5 - See the Intro Videos  |  See more
                        tutorials 
                    
                  What's new in
                      Howler 9.5? Part 1 - General Overview 
                    
                  Can't
                        see it in your browser? Try the link on
                        YouTube:  http://youtu.be/qSkgY6Cmyp4 
                     
                   
                   
                   
                   
                   
                  What's new in
                      Howler 9.5? Part 2 -The Particle/Clouds Modeler 
                    
                  Can't
                        see it in your browser? Try the link on
                        YouTube:  http://youtu.be/plT5LgltVj8 
                     
                   
                   
                   
                  
                   
                   
                   
                   
                   Pricing and
                        Availability: 
                  
                    Howler 9.5 is
                        a paid upgrade from 9.0-9.2 - Learn more here
                       
                        If you have Howler 9.0-9.2, you can get a
                        discount of about 72% off the regular price.
                        Great discounts are available for upgrades from
                        earlier versions too, as well as sidegrading
                        from PD Artist. Even if you have a very old
                        version such as version 4 or 3.5 or before, contact
                          us to request a discount coupon for
                        upgrading to v9.5.
                      
                      To order PD Howler, start
                          here. 
                     
                   
                   
                    
                  What's New in 9.5?
                    
                      Multi-Threading: 
                  
                  
                    
                      - Howler can now utilize up
                          to 64 processors or threads.  It
                          previously had problems above around 12.
 
                      - You can now set an
                          arbitrary thread count for testing purposes.
 
                     
                    
                    
                    Ambient
                          occlusion & Shading for foliage brushes
                      
                    
                      - Foliage now receives
                          shadows. (such as from itself, i.e. other
                          branches nearby, overlapping leaves, etc...)
 
                         
                      - What you see is what you
                          get with foliage painting now.  There is
                          no more preview phase followed by final phase.
                          
 
                         
                      - Foliage painting is now
                          much faster and uses multi-threading.
 
                      - There is no longer a
                          redraw phase.  Everything such as depth
                          sorting is now done on-the-fly, as you
                          draw.  Depth queue rendering is now a
                          simple pixel filter.
 
                      - There are new
                            presets for foliage brushes
 
                         
                     
                     
                     
                    
                    3D
                          Designer 
                    
                    
                      - The 3D designer tool now
                          uses a full floating point gamut, which makes
                          lighting more intuitive.  Brighter
                          specular highlights are possible.  Final
                          rendering is cleaner and smoother.
 
                      - Ambient
                              occlusion, shading and lighting in 3D
                              Designer..  Ambient occlusion
                          simulates shadows from nearby objects, and
                          within cracks and crevices. We're
                          experimenting with various modes such as
                          additive for snow caps, and slope dependency.
                          3D Designer also casts shadows from the first
                          light source. It can be soft shadows, and is
                          ultrafast, being on the GPU.
 
                         
                      - Erosion: adds gullies to
                          sloped areas
 
                      - Better
                                Lighting through higher
                          dynamic range in lighting values. Specular
                          highlights look better.
 
                         
                      - Sediments &
                                Sediment Coloring:
                          changes the terrain's elevation to make it
                          look like sediments deposited from erosion.
                          It's a bit like a delta forming at the bottom
                          end of a large river. But it's also showing
                          alongside a steep cliff. You can adjust its
                          elevation and slope. The optional coloring of
                          those sediment banks can add some nice
                          appearance of packs of snow in areas formed by
                          the sediments.
 
                         
                      - Clouds
                              in 3D Designer: you can load one of several
                          presets of clouds. These clouds can then be
                          positioned, scaled and changed in brightness,
                          glow and self-shading. You can also create
                          your own clouds in the new Particle modeler,
                          save it, and then load it here in 3D Designer. The intent is to have bits of
                          clouds hanging around the valleys or mountain
                          peaks, appearing a bit like volumetric clouds.
 
                           
                      - Realtime shadows,
                          software shadows, raytraced on GPU
 
                      - Snow,
                                Erosion and Raytraced shadows:
                          adding coloring based on height and slope, plus
                            erosion for eroded valleys and gullies, and
                          cast shadows, all contribute to a
                          greatly enriched look, 
 
                         
                     
                     
                     
                    Exporting
                            the terrain mesh to Wavefront OBJ 3D format 
                         
                    
                      - It is now possible to
                          Store a number of resources that 3D Designer
                          creates, such as the erosion map or texture
                          color map. The terrain mesh can also be
                          exported to a Wavefront OBJ file. This mesh
                          includes the effect of erosion as well as
                          sediments.
 
                     
                     
                     
                    
                    Gradient panel: 
                    
                    
                      - You can now double click
                          the color entry arrowheads as a shortcut to
                          bring up the color selector panel.
 
                     
                     
                     
                    
                    Gradient list: 
                    
                    
                      - fixed a bug that could
                          cause a crash.
 
                     
                     
                     
                    
                    Particle Modeler: 
                         
                    
                      - Model the patchy shapes
                          of clouds, and render them.
 
                      - Animate and render the
                          clouds
 
                         
                      - Save the clouds for use
                          in 3D Designer too
 
                     
                     
                      New
                            Adjustable Light Table 
                         
                    
                      -  the enhanced Onion
                          Skins: previously 2 frames before and after
                          the current rame. Now it shows 3 on each side,
                          and you can adjust their respective levels of
                          transparency. There's even a color coding
                          option to help distinguish the 'before'-frames
                          from the 'after'-frames. That's particularly
                          useful if the movement of the objects in the
                          frames is somewhat erratic and going back and
                          forth, such as a yoyo going down and up, or a
                          pendulum swinging left to right. 
 
                         
                     
                     
                      Local
                            contrast 
                       
                    
                      -  We're simulating
                          high dynamic range imaging (HDRI) by way local
                          contrast improvement. Instead of adjusting
                          dynamic range over the whole image, we do it
                          in small chunks. For some types of images,
                          this adds a whole new dimension of rich
                          colors. If you're a fan of bicycles, you'll
                          love this.
 
                         
                     
                     
                         
                   
                    
                      Click here
                          for more features info 
                    
                  
                   
                   
                   
                  
                  
                 
               
             
              
               
                 | 
            
                       
              New! 
              Howler 2022 
              2021 
              2020 
              2019 
               
            
            
              
               
              
            
              
              
            
             
             
            Purely Ballistic: 
                  v9.5 Slideshow 
             
             
             
            Puppy Ray! 
                  v9 Slideshow 
                
             
             
             
             
             
            New Product!
             
              Royalty-free music 
              Collection #1: 
              epic soundtracks 
              by Dan Ritchie 
                author of Project Dogwaffle 
              
             
            free samples: 
             
            
            
            
            
             
               
                  More free samples here 
                   
                  and more available on  
                  iTunes and CD Baby! 
                  
            
             
               
             
             
            
               
                
            
             
               
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